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Competitions 2003-04

General

1. Except as specified in the playing conditions, the Laws of Cricket (Code 2000) shall apply.

Fixtures

2. The schedule of fixtures for League and Cup matches shall be published by the HKCA Office after League & Cup Committee (LCMC) approval. Any changes to such fixtures must be approved by the Match & Disciplinary Committee (MDC).

Postponement of Matches

3. a) Postponements of competition matches and changes of venue will not be normally permitted, and requests for blank dates and other particular arrangements must be made before the season commences except as provided for in the rules for knock-out competitions. Player(s) availability will not be considered good reason to postpone or change any fixture. In exceptional circumstances, requests may be made to the Match And Disciplinary Committee (MDC) whose decision shall be final.

Match Result

4. a) If any League match is adversely affected by weather or ground conditions to the extent that a result cannot be achieved, the points for that game shall be shared equally between the teams. b) In the event of any team being unable to raise a side, a walkover shall be awarded to the opposition with 'win' points earned. A side shall be of no less than seven players.

Ground, Weather and Light

5. Before the Toss has taken place, the decision with regard to the fitness of the ground will rest with the authority responsible for the maintenance of the ground, or in the absence of the ground authority, Umpires appointed by HKCA, or in their absence, the team captains After the toss has taken place, the Umpires appointed by the HKCA or, in their absence, the Captains shall be the sole judges of conditions being fit for play. If both Captains cannot agree on whether to play, both teams shall remain at the ground for one hour after the scheduled start time at which time the home Captain shall decide whether or not play is to commence.

Disputes

6. All disputes during a match shall be determined by the Umpires appointed by HKCA or in their absence, by the team captains. If they disagree the existing state of affairs shall continue. Rulings given by the MDC on any disputes brought before them shall be final.

Match And Disciplinary Committee (MDC)

7. The HKCA Match Disciplinary Committee shall be elected annually by the HKCA League & Cup Committee and shall consist of four members elected by the LCMC. This committee shall be the authority within the HKCA (subject to the authority of the Executive Committee) for all decisions regarding the playing of an HKCA league match, cup fixture, Summer 8's or representative match or tour. The MDC is empowered to make retrospective decisions on any of the above and impose whatever sanctions it deems appropriate. (See: HKCA MDC Charter & Procedures)

Registration and Eligibility of Players

8. a) Individual membership of the HKCA is available in the following categories: Life Member Ordinary Member Junior Member
b) Prior to the start of the league season, each team Is required to register a minimum of 11 players and pay the requisite Individual membership and team fees. All players are to complete and submit the HKCA Registration Form before playing.
c) Should the said individual and team membership fees not be paid prior to the commencement of the season, consideration will be given to removing the team from competitions for the current season. Any matches played prior to payment of the membership fee may be declared null and void. The MDC may award full points to the non-offending team.
d) Playing a non-registered player may result in the deduction of league points. However, an individual may play a maximum of two games in each HKCA League without registering. Such a player is required to register as a HKCA member before his third game in any one League.
e) Non-members of the HKCA shall not play for an Association side in representative games. It Is the responsibility of the Chairman of Selectors to ensure that all representative players are members of the HKCA.

Transfer of Players

9. A player shall not, without the prior permission of the MDC, play for more than one team in the same competition. Applications for transfer must be submitted in writing to the Chairman of the MDC at least 72 hours before the transfer is required to take effect. This must be accompanied by the written approval of the Captain of the player's previous team. Breaches of this rule will be referred to the MDC who may impose appropriate sanctions including, the deduction of league points or removal of the offending team from the Cup competition.

Junior Pool Players

10. The HKCA Office shall maintain a 'Junior Pool Players' list including contact details. These players are permitted to represent any team who may be short of players at short notice, subject to availability. These players are exempt from Rule 9, above. However, any junior player who plays four times for the same side in one season will be considered a permanent member of that team for the purposes of that Rule.

The Ball

11. Home teams are to supply identical, HKCA approved match balls and one new ball shall be used for each innings. The LCMC will decide which balls are to be used for HKCA competitions. Non-approved balls are not to be used and breaches of this rule shall be dealt with by the MDC who may impose penalties, including the deduction of points.

Overs and Fielding

12. a) Should a bowler become incapacitated, another bowler may complete the over. A part of an over counts as a complete over for the purpose of calculating how many overs a bowler has bowled in matches where bowlers are subject to restrictions on the number of overs they may bowl. A part of an over does not count as a complete over for any other purposes (eg total number of overs bowled by the team; statistical purposes).
b) It shall be the responsibility of the Captain of the fielding side to ensure that no bowler exceeds the permitted number of overs.
c) All teams are required to bowl at an average rate of 17 overs per hour. In the event of a slower over rate without good cause, Umpires and/or Captains are to report this to the MDC for appropriate action. An unnecessarily slow over rate may result in the deduction of points.
d) At no time are more than 5 fielders permitted to field on the leg side during a match.

Match Result Cards

13. a) A Match Result Card for each match shall be submitted to the HKCA office by the winning team and, in the event of a tie, the home team. These result cards shall be sent by fax to the HKCA office: Fax 2577 8486.
b) The full names of all players taking part in a match must be entered on the match result card. This includes any match started but abandoned as No Result due to adverse weather conditions. Such a match counts as a game for registration purposes. In matches where a team plays less than 11 men, the word "ABSENT " shall be written on the match results card in the corresponding location.
c) In a match started but abandoned as No Result due to adverse weather conditions, players' individual batting, bowling and fielding figures count towards their season's averages, and, if applicable, should be shown on the Match Result Card.
d) Failure to submit a Result Card by noon on the first working day after a game. The HKCA office will bring breaches of this rule to the attention of the MDC who may deduct League points.

Dangerous & Unfair Bowling (Law 42 - 2000 Code) The Bowling of Fast, Short Pitched Balls

14. a) Bowling fast, short pitched balls is dangerous and unfair if the umpire at the bowler's end considers that by their repetition and taking into account their length, height and direction they are likely to inflict physical injury on the striker, irrespective of the protective equipment he may be wearing. The relative skill of the striker shall be taken into consideration.
b) Any delivery which, after pitching, passes or would have passed over head height of the striker standing upright at the crease, although not threatening physical injury, is unfair and shall be considered as part of the repetition sequence in (a) above. The [either] umpire shall call and signal No ball for each such delivery.
c) A bowler shall be allowed to bowl one fast, short-pitched delivery per over (not being a Wide or a No Ball.) A fast, short-pitched delivery is defined as a ball that passes or would have passed above the shoulder height of the striker standing upright at the crease, but not clearly above the batsman's head. In the event of the bowler bowling more than one fast, short-pitched delivery in an over, the umpire shall call and signal No Ball. The penalty shall be one run for the No Ball, plus any runs scored from the delivery. This regulation is not a substitute for Law 42.6 which umpires may apply at any time and applies to all HKCA one-day matches.

The Bowling of High Full Pitched Balls

15. a) Any delivery, other than a slow paced one, which passes or would have passed on the full above waist height of the striker standing upright at the crease is to be deemed dangerous and unfair, whether or not it is likely to inflict physical injury on the striker. The [either] umpire shall call and signal No ball for each such delivery.
b) A slow delivery, which passes or would have passed on the full above shoulder height of the striker standing upright at the crease is to be considered dangerous and unfair, whether or not it is likely to inflict physical injury on the striker. The [either] umpire shall call and signal No ball for each such delivery.

Umpires

16. a) Whenever possible, the HKCA will appoint match officials. At all other times, the appointment of umpires is the responsibility of the batting side. Captains are to be circumspect in their choice of player umpires. Any unofficial, non-playing umpire(s) may only stand with prior approval of both captains.
b) All teams are to ensure that they have at least two representatives 'qualified' as umpires. These representatives are to be registered with the HKCA before the start of the season. Any changes to these nominations during the season must be notified in writing.
c) The MDC, in consultation with the HKACUS, shall issue guidelines on umpire qualification. The MDC is the sole arbiter in matters of umpiring 'qualification'.

Saturday League Rules

Hours of Play

1. Matches will commence at 1315 hrs, or earlier if both Captains agree, except as in Rules 3 and 8 below. Matches will be of one innings per team. Each team shall receive a maximum of 35 overs.

Umpires

2. In the absence of HKCA appointed umpires, the batting side Captain is to nominate the umpires during each innings. It is the responsibility of the Captains to ensure that his nominees are familiar with the Laws of Cricket and the rules of the competition. The Captain may be held responsible by the MDC in any cases of unfair conduct or negligence.

Periods of Play & Intervals

3. 1315 - 1530 First Innings
1530 - 1540 Interval
1540 - 1755 Second Innings

4. a) The team fielding first shall bowl 35 overs, or complete the over which is in progress at 1530 hrs if this arises first, unless it dismisses its opponents in fewer than 35 overs.
b) The team batting second shall be limited to the same number of overs, unless the team batting first is all out in fewer than 35 overs, in which case the team batting second shall have the opportunity of batting for the full 35 overs.
c) Declarations are not permitted.
d) The first innings shall consist of 35 overs unless otherwise agreed before the toss as per Para. 5 (a) below. If, without good cause, the bowling side fails to complete 35 overs within the scheduled time, the innings shall be extended until 35 overs are completed and the second innings restricted to the number of overs completed at the scheduled time. The over in progress at the scheduled time shall count as a completed over.
e) There will be a ten minute interval between innings.
f) If the team fielding second fails to bowl Its required number of overs without good cause by 1755hrs, the facts are to be reported to the MDC.
g) Captains shall agree before the match on the clock or watch to be followed during the match.
h) No bowler may bowl more than 10 overs.

Restricted Matches

5. In order to achieve a result in a match delayed or interrupted by adverse conditions of weather, ground, light or other good cause beyond the teams' control, the following procedures apply:
a) If the first innings has not been started or is interrupted on one or more occasions, two overs shall be deducted from the total number of overs originally due to be bowled (normally 70) for every six minutes lost and the revised number of overs shall be shared equally between the two teams.
b) The second innings shall consist of the same number of overs as the first, subject to reduction of one over for every three minutes lost due to any similar delay or interruption, subject always to Rule 4b). If the second innings is of fewer overs than the first for any reason other than that of a win / loss having already been achieved, the result shall be determined by the net run rates.
Note: The intention of Rule 3 is to encourage games to be played where both Captains agree there is a prospect of play. Thus, a minimum 10 overs per side game could commence as late as 1625 hrs.

The Result

6. a) A result is achieved after both teams have completed their innings under Rule 2 and/or Rule 3. The team scoring the higher number of runs shall be the winner.
b) In the event of bad weather preventing the completion of the second innings, the team with the higher net run rate shall be the winner. Net run rate is to be calculated by total runs scored divided by total legitimate balls bowled. If 10 or more overs have been bowled, the team with the higher run rate shall be deemed the winner, and bonus points allocated as in Rule 6 below.
c) In the event of a Tie, wickets taken are not to be taken into account except for bonus points purposes.

Points

7. Points for matches will be awarded as follows:
a) 12 points for WIN (bonus points do not apply)
b) 4 points for a TIE (plus bonus points)
c) 0 points for a LOSS (plus bonus points)
d) Matches not started:
i) No Result/Match Abandoned – 6 points each.
ii)Walkover – 12 points to opposition.
e) Matches not started because the ground is unavailable will be rescheduled at a later date, if at all possible.

Bonus Points

8. Bonus points will be awarded to the losing team, or both teams in a tied match, as follows:
a) one batting point for 125, 150 and 175 runs
b) one bowling point for 3 and 6 with a further bowling point if the opponents are "all out".

League Champions

9. At the conclusion of the season, if the top teams have the same number of points, the following will be the order of preference for deciding the League Champions:
a) Team with most wins
b) Team with fewest lost matches
c) Team with most bonus points
Should all the above be identical Should all the above be identical the Championship will be awarded to the winners of the League match between the relevant teams. If there was no result in that match a play-off game will be arranged, if possible. Otherwise, the Championship will be shared.

Saturday Morning Matches

10. Under normal circumstances the League & Cup Committee will not allow League matches to be played on Saturday mornings. However, the MDC may, for special reasons and / or under exceptional circumstances, allow / order matches to be played on Saturday mornings. If authorised, such matches will be played under the Saturday League Rules with the following exceptions:
a) Matches are to commence at 0830 hrs.
b) The team fielding first shall bowl 35 overs or complete the over which is in progress at 1045 hrs if that arises first.
c) The team fielding second shall bowl 35 overs or be limited to the same number of overs as the team bowling first, except that the last over of the match will be the over in progress at 1310 hrs.
d) Teams will be allowed 35 overs each for batting, if required, and will be penalised for slow bowling in the same manner as Saturday afternoon matches under Rule 2.

Saturday Cup/Plate Rules

Entrants

1. a) The Saturday Cup Competition is open to all Saturday League teams. In addition, the LCMC may invite ‘social' sides to enter and may amend the Cup format at its discretion.
b) The format of the Saturday Cup and Plate Competitions shall be decided by the League & Cup Committee.
c) Teams must notify the HKCA of the names of their players before the draw is made for the first round. No transfers or additions will be allowed without the prior approval of the MDC.
d) All players must have played at least one Saturday League match during the current season and be HKCA members. This rule may be waived for any ‘social' sides. However, the MDC shall be the sole judge of the eligibility and/ or appropriateness of any players entering the competition under the ‘social' category.
e) Any team failing to submit its Cup squad before the published deadline will be required to ensure that all its players have played at least TWO Saturday League games during the season before they are eligible to play in the Cup and have their inclusion pre-approved by the MDC.

Draw

2. The draw for each separate round of matches will is made by the LCMC Chairman (or his representative) and a minimum of three HKCA members appointed by him.

Competition Conditions

3. a) The Saturday Cup and Plate competitions will be on a straight knockout basis.
b) All matches are to commence at 1315 hrs or earlier if both Captains agree and will be of one innings for each team.
c) Teams losing first round matches will enter the Plate Competition.
d) Teams losing qualifying round matches will not be able to enter the Plate Competition.
e) Where possible, the MDC will reschedule a match abandoned as No Result due to inclement weather. Where this is not possible the match will be decided by the toss of a coin.

Playing Conditions & Intervals

4. Playing conditions and intervals will be the same as those for the Saturday League, except that:
a) A fielding circle, marked or notional, is to be observed 27.5 metres (30 yds) in diameter from the bases of both centre stumps. A minimum of four fielders, in addition to the bowler and wicket keeper, must be within the circle at the moment of delivery throughout the game. Either umpire, upon seeing a breach of this condition, shall call and signal No ball.

Result

5. a) The team scoring the higher number of runs in the allocated number of overs will be deemed the winner.
b) In the event of tied scores, the team losing fewer wickets will be the winner.
c) If both teams have scored the same number of runs and are all out, but the number of overs bowled is unequal, the winner will be the team with the better net run rate (total runs scored divided by total legitimate balls bowled).
d) Where both teams have scored the same number of runs, lost the same number of wickets and bowled the same number of overs, the winner will be the team with the better run rate at the end of 20 overs and, if still identical, at the end of 10 overs.
e) If the team batting second has not received ten overs, the match will be abandoned as No Result, provided the team batting second is not all out in fewer than ten overs. If the match is abandoned, Rule 3 e) above will apply.

Match Balls

6. The attention of Captains is drawn to Competition General Rule 11.

Match Expenses

7. In all rounds, match expenses (Including the provision of match balls) are to be equally shared between teams.

Players' Code of Conduct

All HKCA members, players and officials agree to take positive steps to maintain the high reputation of cricket and of the Hong Kong Cricket Association. Players must approach the game with a determined, winning attitude, i.e. play hard but maintain control.

1. Everyone on the field shall ensure that the match is conducted within the Laws of Cricket and the Spirit of the Game.

2. Any player guilty of unacceptable behaviour is to reported to the Match & Disciplinary Committee.

3. Examples of unacceptable behaviour:
• A player assaulting or attempting to assault an umpire, another player, spectator or official.
• Abusing an umpire or disputing (as distinct from questioning) an umpire's decision or reacting in an obviously provocative or disapproving manner by word or action either towards an umpire, his decision or generally following an umpire's decision.
• Use of crude or abusive language or engaging in conduct detrimental to the Spirit of the Game.
• Employing dramatic actions accompanying appeals or any actions or words that may be construed a pressuring umpires.
• Abusing players on the field or making derogatory remarks about the opposition. 'Sledging' is not condoned by the HKCA and shall be interpreted as contrary to the Laws of Cricket.

ANY BREACH OF THIS CODE IS LIABLE TO ACTION BY THE MATCH & DISCIPLINARY COMMITTEE AND MAY RESULT IN SUSPENSION OR TERMINATION OF HKCA MEMBERSHIP.

The Spirit of Cricket

Laws of Cricket 2000 Code

Cricket is a game that owes much of its unique appeal to the fact that it should be played not only within its Laws but also within the Spirit of the Game. Any action, which is seen to abuse this spirit, causes injury to the game itself. The major responsibility for ensuring the spirit of fair play rests with the captains.

1. There are two Laws, which place the responsibility for the team's conduct firmly on the captain.

Responsibility of Captains (Law 1)

The captains are responsible at all times for ensuring that play is conducted within the Spirit of the Game as well as within the Laws.

Player's Conduct (Law 42)

In the event of a player failing to comply with instructions by an umpire, or criticising by word or action the decisions of an umpire, or showing dissent, or generally behaving in a manner which might bring the game into disrepute, the umpire concerned shall in the first place report the matter to the other umpire and to the player's captain, and instruct the latter to take action.

2. Fair and Unfair Play (Laws 3 & 42)

According to the Laws the umpires are the sole judges of fair and unfair play. The umpires may intervene at any time and it is the responsibility of the captain to take action where required.

3. The umpires are authorised to intervene in cases of:

• Time wasting
• Damaging the pitch
• Dangerous or unfair bowling
• Tampering with the ball
• Any other action that they consider unfair

4. The Spirit of the Game involves RESPECT for:

• Your opponents
• Your own captain and team
• The role of the umpires
• The game's traditional values

5. It is against the Spirit of the Game:

• To dispute an umpire's decision by word, action or gesture
• To direct abusive language towards an opponent or umpire
• To indulge in cheating or any sharp practice, for instance:
(a) to appeal knowing that the batsman is not out
(b) to advance towards an umpire in an aggressive manner when appealing
(c) to seek to distract an opponent either verbally or by harassment with persistent clapping or unnecessary noise under the guise of enthusiasm and motivation of one's own side

6. Violence

There is no place for any act of violence on the field of play.

7. Players

Captains and umpires together set the tone for the conduct of a cricket match. Every player is expected to make an important contribution to this.